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iPhoto '08: The Missing Manual

iPhoto '08: The Missing Manual by David Pogue from Pogue Press

    Apple has taken iPhoto 08 to a whole new level. Now, in addition to handling upwards of 250,000 images, the program lets you easily categorize and navigate through those photos with a feature called "Events." Plus, new editing tools let you copy and paste adjustments between photos. Books and calendars have been improved, too, as has the program's ability to publish pictures on the Web. Apple makes it all sound easy: drag this, click that, and you're done. But you can still get lost, especially if you're a newcomer. iPhoto '08: The Missing Manual explains how to take advantage of all these powerful tools and new features without confusion or frustration. Bestselling authors David Pogue and Derrick Story give you a witty, objective, and clear-cut explanation of how things work, with plenty of undocumented tips and tricks for mastering the new iPhoto. Four sections help you import, organize, edit, share, and even take your photos: Digital Photography: The Missing Manual offers a course in picture-taking and digital cameras -- how to buy and use your digital camera, how to compose brilliant photos in various situations (sports, portraits, nighttime shots, even kid photography), and how to get the most out of batteries and memory cards. iPhoto Basics covers the fundamentals of getting your photos into iPhoto, organizing and filing them, searching and editing them. Meet Your Public teaches you all about slideshows, making or ordering prints, creating books, calendars and greeting cards, and sharing photos on web sites or by email. iPhoto Stunts explains how to turn photos into screen savers or desktop pictures, using plug-ins, managing Photo Libraries, and even getting photos to and fromcamera phones and Palm organizers. You also learn how to build a personal web site built with iWeb, and much more in this comprehensive guide. It's the top-selling iPhoto book for good reason.

    List Price: $34.99
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    Mastering VMware Infrastructure 3 (Mastering)

    Mastering VMware Infrastructure 3 (Mastering) by Chris McCain from Sybex

      Transform your IT infrastructure without extra hardware

      Cut hardware costs, expand your capacity, and manage an entire fleet of virtual machines in your enterprise with the leading virtualization solution, VMware Infrastructure 3 (VI3), and the step-by-step instruction in this must-have guide. This essential book is packed with the technical details, best practices, and how-tos you need to install, configure, and run a virtual infrastructure at maximum efficiency. You'll learn how to create and manage virtual networks and machines, configure every product in the VI3 suite, monitor resources and performance, maintain security, and much more.

      Coverage includes:
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      Installing and configuring the VI3 product suite, including ESX Server 3.5and ESXi, Virtual Center 2.0, VMotion, and VMware Consolidated Backup
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      Creating and managing virtual networks and setting virtual switch security
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      Configuring and managing storage devices, including iSCSI, NAS/NFS, and fiber channel storage
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      Setting up and deploying virtual machines, including guest operating systems
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      Migrating machines, from virtual to virtual and from physical to virtual
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      Allocating CPU and memory and monitoring resource usage
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      Backing up, restoring, and securing virtual machines and infrastructures
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      Managing resource utilization with VMotion and DRS
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      Managing host and virtual machine updates with VMware Update Manager
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      Setting up and deploying virtual machines and guest operating systems
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      Performing physical to virtual and virtual to virtual migrations using VMware Converter
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      Implement disaster recovery and business continuity plans with VMware HA and VCB

      Run 2 to 2,000 Virtual Servers with VI3's Robust, Scalable Tools

      Partition Even Mission-Critical Physical Servers into Virtual Ones

      Expand Your IT Capacity without Extra Hardware

      Follow Best Practices for Monitoring Access and Protecting Data

      Reinforce Your Skills with Real-World Examples

      List Price: $59.99
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      MCTS Self-Paced Training Kit (Exam 70-536): Microsoft .NET Framework 2.0 Application Development Foundation

      MCTS Self-Paced Training Kit (Exam 70-536): Microsoft  .NET Framework 2.0 Application Development Foundation by Tony Northrup from Microsoft Press

        Get in-depth exam prep for Exam 70-536, a core MCTS exam for the new Microsoft Technology Specialist and Professional Developer certifications and build real-world job skills. Includes test questions, reviews, case studies, code samples, and more.

        List Price: $69.99
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        The Mythical Man-Month: Essays on Software Engineering, Anniversary Edition (2nd Edition)

        The Mythical Man-Month: Essays on Software Engineering, Anniversary Edition (2nd Edition) by Frederick P. Brooks from Addison-Wesley Professional

          The classic book on the human elements of software engineering. Software tools and development environments may have changed in the 21 years since the first edition of this book, but the peculiarly nonlinear economies of scale in collaborative work and the nature of individuals and groups has not changed an epsilon. If you write code or depend upon those who do, get this book as soon as possible -- from Amazon.com Books, your library, or anyone else. You (and/or your colleagues) will be forever grateful. Very Highest Recommendation.

          List Price: $39.99
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          RESTful Web Services

          RESTful Web Services by Leonard Richardson from O'Reilly Media, Inc.

            "Every developer working with the Web needs to read this book." -- David Heinemeier Hansson, creator of the Rails framework

            "RESTful Web Services finally provides a practical roadmap for constructing services that embrace the Web, instead of trying to route around it." -- Adam Trachtenberg, PHP author and EBay Web Services Evangelist

            You've built web sites that can be used by humans. But can you also build web sites that are usable by machines? That's where the future lies, and that's what RESTful Web Services shows you how to do. The World Wide Web is the most popular distributed application in history, and Web services and mashups have turned it into a powerful distributed computing platform. But today's web service technologies have lost sight of the simplicity that made the Web successful. They don't work like the Web, and they're missing out on its advantages.

            This book puts the "Web" back into web services. It shows how you can connect to the programmable web with the technologies you already use every day. The key is REST, the architectural style that drives the Web. This book:

            • Emphasizes the power of basic Web technologies -- the HTTP application protocol, the URI naming standard, and the XML markup language
            • Introduces the Resource-Oriented Architecture (ROA), a common-sense set of rules for designing RESTful web services
            • Shows how a RESTful design is simpler, more versatile, and more scalable than a design based on Remote Procedure Calls (RPC)
            • Includes real-world examples of RESTful web services, like Amazon's Simple Storage Service and the Atom Publishing Protocol
            • Discusses web service clients for popular programming languages
            • Shows how to implement RESTful services in three popular frameworks -- Ruby on Rails, Restlet (for Java), and Django (for Python)
            • Focuses on practical issues: how to design and implement RESTful web services and clients
            This is the first book that applies the REST design philosophy to real web services. It sets down the best practices you need to make your design a success, and the techniques you need to turn your design into working code. You can harness the power of the Web for programmable applications: you just have to work with the Web instead of against it. This book shows you how.

            List Price: $39.99
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            Information Architecture for the World Wide Web: Designing Large-Scale Web Sites

            Information Architecture for the World Wide Web: Designing Large-Scale Web Sites by Louis Rosenfeld from O'Reilly Media, Inc.

              The post-Ajaxian Web 2.0 world of wikis, folksonomies, and mashups makes well-planned information architecture even more essential. How do you present large volumes of information to people who need to find what they're looking for quickly? This classic primer shows information architects, designers, and web site developers how to build large-scale and maintainable web sites that are appealing and easy to navigate.

              The new edition is thoroughly updated to address emerging technologies -- with recent examples, new scenarios, and information on best practices -- while maintaining its focus on fundamentals. With topics that range from aesthetics to mechanics, "Information Architecture for the World Wide Web" explains how to create interfaces that users can understand right away. Inside, you'll find: An overview of information architecture for both newcomers and experienced practitioners The fundamental components of an architecture, illustrating the interconnected nature of these systems. Updated, with updates for tagging, folksonomies, social classification, and guided navigation Tools, techniques, and methods that take you from research to strategy and design to implementation. This edition discusses blueprints, wireframes and the role of diagrams in the design phase A series of short essays that provide practical tips and philosophical advice for those who work on information architecture The business context of practicing and promoting information architecture, including recent lessons on how to handle enterprise architecture Case studies on the evolution of two large and very different information architectures, illustrating best practices along the way

              How do you documentthe rich interfaces of web applications? How do you design for multiple platforms and mobile devices? With emphasis on goals and approaches over tactics or technologies, this enormously popular book gives you knowledge about information architecture with a framework that allows you to learn new approaches -- and unlearn outmoded ones.

              List Price: $39.99
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              BlackBerry® 8800 & 8300 Curve Made Simple (Blackberry Made Simple Guide Book)

              BlackBerry® 8800 & 8300 Curve Made Simple (Blackberry Made Simple Guide Book) by Martin Trautschold from BookSurge Publishing

                Both beginners and advanced users will learn a great deal from this new comprehensive guide to the BlackBerry® 8800 and 8300 Curve Smartphones. Among the many Topics covered are: Email setup and use, Phone, voice dialing, three-way / conference calling, speed dial, SMS text messaging, PIN messaging, Bluetooth Headsets, Mapping and GPS, Music and Videos, BlackBerry as Tethered Modem, Troubleshooting, Synchronizing between your Windows or Mac computer, Backup and Restore, Calendar, Tasks, Memo Pad, Camera, Media player, Typing Tips, Address Book tips, Search, Advanced email, Installing and Removing Third Party Software and includes a Third Party Software Guide. This truly is the "Definitive" guide to the BlackBerry.

                List Price: $27.99
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                Programming Erlang: Software for a Concurrent World

                Programming Erlang: Software for a Concurrent World by Joe Armstrong from Pragmatic Bookshelf

                  Erlang solves one of the most pressing problems facing developers today: how to write reliable, concurrent, high-performance systems. It's used worldwide by companies who need to produce reliable, efficient, and scalable applications. Invest in learning Erlang now.

                  Moore's Law is the observation that the amount you can do on a single chip doubles every two years. But Moore's Law is taking a detour. Rather than producing faster and faster processors, companies such as Intel and AMD are producing multi-core devices: single chips containing two, four, or more processors. If your programs aren't concurrent, they'll only run on a single processor at a time. Your users will think that your code is slow.

                  Erlang is a programming language designed for building highly parallel, distributed, fault-tolerant systems. It has been used commercially for many years to build massive fault-tolerated systems that run for years with minimal failures.

                  Erlang programs run seamlessly on multi-core computers: this means your Erlang program should run a lot faster on a 4 core processor than on a single core processor, all without you having to change a line of code.

                  Erlang combines ideas from the world of functional programming with techniques for building fault-tolerant systems to make a powerful language for building the massively parallel, networked applications of the future.

                  This book presents Erlang and functional programming in the familiar Pragmatic style. And it's written by Joe Armstrong, one of the creators of Erlang.

                  It includes example code you'll be able to build upon. In addition, the book contains the full source code for two interesting applications:

                • A SHOUTcast server which you can use to stream music to every computer in your house, and
                • a full-text indexing and search engine that can index gigabytes of data.

                  Learn how to write programs that run on dozens or even hundreds of local and remote processors. See how to write robust applications that run even in the face of network and hardware failure, using the Erlang programming language.

                  List Price: $36.95
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                • iPhone: The Missing Manual

                  iPhone: The Missing Manual by David Pogue from Pogue Press

                    iPhone: The Missing Manual Sneak Preview: David Pogue's Favorite iPhone Tricks

                    David Pogue with his iPhone

                    The iPhone's finger-driven interface seems natural and obvious. But when you really think about it, making it seem that way was no easy task. There are no menus in the iPhone software, for example, and no checkboxes or radio buttons. Everything on the screen has to be big enough for a fleshy fingertip.

                    On the other hand, the finger makes an outstanding pointing device; heck, you've been pointing with it all your life. It's much faster to scroll diagonally with a fingertip, for example, than with fussy adjustments on two different scroll bars.

                    Here, then, are some of the iPhone's unadvertised taps, double-taps, and other shortcuts, all culled from iPhone: The Missing Manual.

                    Double-Tapping

                    Double-tapping is actually pretty rare on the iPhone. It's not like the Mac or Windows, where double-clicking the mouse means "open." On the iPhone, you open something with one tap.

                    A double tap, therefore, is reserved for three functions:

                    • In Photos, Google Maps, and Safari (the Web browser), double-tapping zooms in on whatever you tap, magnifying it by a factor of two.
                    • In the same programs, as well as Mail, double-tapping means, "restore to original size" after you've zoomed in. (Weirdly, in Google Maps, you use a different gesture to zoom out: tap once with two fingers. That gesture appears nowhere else on the iPhone.)
                    • When you're watching a video, double-tapping eliminates or restores letterbox bars.

                    See, the iPhone's screen is bright, vibrant, and stunningly sharp. It's not, however, the right shape for videos. Standard TV shows are squarish, not rectangular. So when you watch TV shows, you get black letterbox columns on either side of the picture.

                    Movies have the opposite problem. They're too wide for the iPhone screen. So when you watch movies, you wind up with letterbox bars above and below the picture. Some people are fine with that. At least when letterbox bars are onscreen, you know you're seeing the complete composition of the scene the director intended. Other people can't stand letterbox bars. You're already watching on a pretty small screen; why sacrifice some of that precious area to black bars? That's why the iPhone gives you a choice. If you double-tap the video as it plays, you zoom in, magnifying the image so that it fills the entire screen. Part of the image is now off the screen; now you're not seeing the entire composition originally broadcast. You lose the top and bottom of TV scenes, or the left and right edges of movie scenes. If this effect winds up chopping off something important--some text on the screen, for example--restoring the original letterbox view is just another double-tap away.

                    Secrets of the Sensors

                    The iPhone has three cool sensors. First, it has an accelerometer that detects when you've rotated the iPhone into landscape orientation. In programs like Photos, Safari, and iPod, it triggers the screen image to rotate as well.

                    Camouflaged behind the black glass where you can't see them except with a bright flashlight are two more sensors: a proximity sensor that shuts off the screen illumination and touch sensitivity when the phone is against your head (it works only in the Phone application), and an ambient-light sensor that brightens the display when you're in sunlight and dims it in darker places.

                    Apple says that it experimented with having the light sensor active all the time, but it was weird to have the screen get brighter and darker all the time. So the sensor now samples the ambient light, and adjusts the brightness; it does this only once--each time you unlock the phone after waking it.

                    You can use that tip to your advantage. By covering up the sensor (just above the earpiece) as you unlock the phone, you force it to a low-power, dim screen-brightness setting (because the phone believes that it's in a dark room). Or by holding it up to a light as you wake it, you get full brightness. In both cases, you've saved all the taps and navigation it would have taken you to find the manual brightness slider in Settings.

                    Earbud Cord Switch

                    Without close inspection, you'd have a hard time telling the iPhone's white stereo earbuds apart from a regular iPod's--but don't get them mixed up. The iPhone's earbuds have a tiny, embedded clicker/microphone partway down the right earbud cord.

                    That's right, "clicker/microphone." The tiny bulge is the microphone for phone calls. But if you pinch the bulge, you'll find that it clicks.

                    • Pinch once to answer an incoming phone call. Pinch for a couple seconds to dump the call to voicemail. (You can also double-tap the Sleep/Wake switch on top of the iPhone to send the call to voicemail.)
                    • During music or video playback, pinch once to pause the music; pinch again to resume playback.
                    • During music playback, double-pinch to skip to the next song.

                    Customizing the iPod Buttons

                    The iPod module on the iPhone starts out with buttons along the bottom for summoning four lists: Playlists, Artists, Songs, and Videos.

                    But what about Albums? Genres? Composers? They're there, all right, but hidden; you have to tap More to see them.

                    But what if you use those lists more often than Artists or Songs? No problem: you can replace one of those starter buttons with a list of your own.

                    Tap More, and then tap the Edit button (upper-left corner). You arrive at the Configure screen. Here's the complete list of music-and-video sorting lists: Albums, Podcasts, Audiobooks, Genres, Composers, Compilations, Playlists, Artists, Songs, and Videos.

                    To replace one of the four starter icons, use a finger to drag an icon from the top half of the screen downward, directly onto the existing icon you want to replace. It lights up to show the success of your drag.

                    When you release your finger, you'll see that the new icon has replaced the old one. Tap Done in the upper-right corner.

                    Keyboard Speedups

                    Don't bother using the Shift key to capitalize a new sentence. The iPhone does that capitalizing automatically. Don't put apostrophes in contractions, either; the iPhone will put those in for you, too.

                    Force Quit, Reset

                    The iPhone is pretty darned simple and stable, but it's still a computer. In times of troubleshooting, these tips may come in handy:

                    • Force quit a program. Press and hold the Home button for six seconds to force-quit a program that seems to be stuck.
                    • Reset. If the entire iPhone locks up--it can happen--press and hold both the Home button and the Sleep/Wake switch for eight seconds. You'll see the screen go black, and then the Apple logo appears as the iPhone reboots.




                    McCallum's Awesome iPhone Period-Typing Shortcut

                    I have in my possession a nugget, a secret bit of iPhone information that's so valuable, such a headache- and time-saver, that I don't know what to do with it.

                    One voice in my head says, "Hoard it! Keep it a secret until your book is published! If you reveal it, it'll be all over the Net in hours, and all your competitors' books will have it, too."

                    But another voice says, "But this information is too good to keep quiet. Plus, you didn't discover it yourself. And besides, you're not gonna starve, either way."

                    Eventually, the second little voice prevailed. I'm going to share with you the solution to one of the most annoying things, if not THE most annoying thing, about typing on the iPhone:

                    The punctuation keys and alphabet keys appear in two different keyboard layouts.

                    So every time you want to type a period or a comma, it's a three-step, awkward dance: (1) Tap the ".?123" key in the lower left to summon the punctuation layout. (2) Type the period. (3) Type the ABC key in the lower left to return to the alphabet layout.

                    Imagine how excruciating it is to type, for example, "a P.O. Box in the U.S.A.!" That's 34 finger taps and 10 mode changes!

                    And therefore imagine how thrilled I was to receive an email from reader Andrew McCallum, containing a method of typing a period or a comma with only a SINGLE finger gesture.

                    The iPhone doesn't register most key presses until you *release* your finger. But Andrew discovered that the Shift and Punctuation keys register their taps on the *press-down* instead.

                    So here's what you can do, all in one motion:

                    1. Touch the ".?123" key, but don't lift your finger as the punctuation layout appears.

                    2. Slide your finger a half inch onto the period or comma key, and release.

                    Incredibly, the ABC layout returns automatically. You've typed a period or a comma with one finger touch instead of three. In fact, you can type ANY of the punctuation symbols the same way.

                    This makes a HUGE difference in the usability of the keyboard.

                    Type on, bro.



                    Book Description

                    As you'd expect of Apple, the iPhone is gorgeous. iPhone: The Missing Manual is a book as breathtaking as its subject. Teeming with high-quality color graphics, each custom designed page helps you accomplish specific tasks -- everything from Web browsing to watching videos. Written by New York Times columnist and Missing Manual series creator David Pogue, this book shows you how to get the most out of your new Apple iPhone.

                    The name iPhone may be doing Apple a disservice. This machine is so packed with possibilities that the cellphone may actually be the least interesting part. The iPhone is at least three products merged into one: a phone, a wide-screen iPod and a wireless, touch-screen Internet communicator. The iPhone's beauty alone may be enough for you to dig for your credit cards, but its Mac OS X-based software makes it not so much a smartphone as something out of the film "Minority Report."

                    The real magic, however, awaits when you browse the Web. You get to see the entire Web page on the iPhone's screen. All of this is cooked up with Apple's traditional secret sauce of simplicity, intelligence and whimsy.

                    Written by New York Times columnist and Missing Manual series creator David Pogue, iPhone: The Missing Manual shows you everything they need to know to get the most out of your new Apple iPhone. Full of humor, tips, tricks, and surprises, this book teaches you how to extend iPhone's usefulness by exploiting its links to the Web as well as its connection to Macs or PCs; how to save money using Internet-based messages instead of phone calls; and how to fill the iPhone with TV shows and DVDs for free.

                    List Price: $19.99
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                    Making Things Talk: Practical Methods for Connecting Physical Objects

                    Making Things Talk: Practical Methods for Connecting Physical Objects by Tom Igoe from Make Books

                      Building electronic projects that interact with the physical world is good fun. But when devices that you've built start to talk to each other, things really start to get interesting. Through a series of simple projects, you'll learn how to get your creations to communicate with one another by forming networks of smart devices that carry on conversations with you and your environment. Whether you need to plug some sensors in your home to the Internet or create a device that can interact wirelessly with other creations, Making Things Talk explains exactly what you need.

                      This book is perfect for people with little technical training but a lot of interest. Maybe you're a science teacher who wants to show students how to monitor weather conditions at several locations at once, or a sculptor who wants to stage a room of choreographed mechanical sculptures. Making Things Talk demonstrates that once you figure out how objects communicate -- whether they're microcontroller-powered devices, email programs, or networked databases -- you can get them to interact.

                      Each chapter in contains instructions on how to build working projects that help you do just that. You will:

                      • Make your pet's bed send you email
                      • Make your own seesaw game controller that communicates over the Internet
                      • Learn how to use ZigBee and Bluetooth radios to transmit sensor data wirelessly
                      • Set up communication between microcontrollers, personal computers, and web servers using three easy-to-program, open source environments: Arduino/Wiring, Processing, and PHP.
                      • Write programs to send data across the Internet based on physical activity in your home, office, or backyard
                      • And much more
                      With a little electronics know-how, basic (not necessarily in BASIC) programming skills, a couple of inexpensive microcontroller kits and some network modules to make them communicate using Ethernet, ZigBee, and Bluetooth, you can get started on these projects right away. With Making Things Talk, the possibilities are practically endless.

                      List Price: $29.99
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